- cleaned up the skybox type detection logic.
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7 changed files with 44 additions and 36 deletions
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@ -1088,7 +1088,7 @@ void R_Subsector (subsector_t *sub)
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}
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skybox = frontsector->GetSkyBox(sector_t::ceiling);
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if (skybox->flags7 & MF7_HANDLENODELAY) skybox = NULL; // HW renderer only.
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if (skybox->special1 != SKYBOX_MAP) skybox = NULL; // HW renderer only.
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ceilingplane = frontsector->ceilingplane.PointOnSide(viewx, viewy, viewz) > 0 ||
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frontsector->GetTexture(sector_t::ceiling) == skyflatnum ||
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@ -1131,7 +1131,7 @@ void R_Subsector (subsector_t *sub)
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// killough 10/98: add support for skies transferred from sidedefs
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skybox = frontsector->GetSkyBox(sector_t::floor);
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if (skybox->flags7 & MF7_HANDLENODELAY) skybox = NULL; // HW renderer only.
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if (skybox->special1 != SKYBOX_MAP) skybox = NULL; // HW renderer only.
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floorplane = frontsector->floorplane.PointOnSide(viewx, viewy, viewz) > 0 || // killough 3/7/98
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frontsector->GetTexture(sector_t::floor) == skyflatnum ||
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