WIP Cleanup of maploader
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3 changed files with 101 additions and 106 deletions
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@ -70,6 +70,8 @@ public:
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TArray<Surface> Surfaces;
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TArray<float> LightmapUvs;
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static_assert(alignof(FVector2) == alignof(float[2]) && sizeof(FVector2) == sizeof(float) * 2);
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void DumpMesh(const FString& filename) const;
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int SetupLightmapUvs(int lightmapSize);
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