- fixed CheckRange return value.
- removed the error message for multiple state blocks in DECORATE. - added some constants for state types.
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5 changed files with 28 additions and 7 deletions
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@ -63,6 +63,7 @@ class FStateDefinitions
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FState *laststatebeforelabel;
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intptr_t lastlabel;
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TArray<FState> StateArray;
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uint8_t UseType;
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static FStateDefine *FindStateLabelInList(TArray<FStateDefine> &list, FName name, bool create);
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static FStateLabels *CreateStateLabelList(TArray<FStateDefine> &statelist);
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@ -74,6 +75,10 @@ class FStateDefinitions
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FState *ResolveGotoLabel(AActor *actor, PClassActor *mytype, char *name);
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static void FixStatePointers(PClassActor *actor, TArray<FStateDefine> & list);
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void ResolveGotoLabels(PClassActor *actor, AActor *defaults, TArray<FStateDefine> & list);
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void SetUseType(int type)
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{
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UseType = uint8_t(type);
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}
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public:
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