- added an internal compatibility option to disable setting the line ID for the Plane_Align special.
There have been reports for some Skulltag maps a few years back and I just ran across an old beta version of a map that got completely broken by this.
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3 changed files with 3 additions and 1 deletions
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@ -1959,7 +1959,7 @@ void P_SetLineID (int i, line_t *ld)
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break;
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case Plane_Align:
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setid = ld->args[2];
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if (!(ib_compatflags & BCOMPATF_NOSLOPEID)) setid = ld->args[2];
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break;
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case Static_Init:
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