Add cvar lm_scale for multiplying resolution of the lightmap
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2 changed files with 5 additions and 1 deletions
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@ -21,7 +21,7 @@ ADD_STAT(lightmapper)
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CVAR(Int, lm_background_updates, 8, CVAR_NOSAVE);
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CVAR(Int, lm_max_updates, 128, CVAR_NOSAVE);
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CVAR(Float, lm_scale, 1.0, CVAR_NOSAVE);
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VkLightmap::VkLightmap(VulkanRenderDevice* fb) : fb(fb)
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{
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