- added a NULL pointer check to fog spawning in unmorphing code.

- fixed: frozen corpses need to be treated as solid by z-movement code.
- fixed previous commit.


SVN r1903 (trunk)
This commit is contained in:
Christoph Oelckers 2009-10-09 20:18:31 +00:00
commit 19ef8399a8
4 changed files with 26 additions and 6 deletions

View file

@ -1940,7 +1940,7 @@ void AAmbientSound::Serialize (FArchive &arc)
else
{
arc << NextCheck;
if (checktime != INT_MAX)
if (NextCheck != INT_MAX)
{
NextCheck += gametic;
}