- added a NULL pointer check to fog spawning in unmorphing code.
- fixed: frozen corpses need to be treated as solid by z-movement code. - fixed previous commit. SVN r1903 (trunk)
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4 changed files with 26 additions and 6 deletions
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@ -1940,7 +1940,7 @@ void AAmbientSound::Serialize (FArchive &arc)
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else
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{
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arc << NextCheck;
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if (checktime != INT_MAX)
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if (NextCheck != INT_MAX)
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{
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NextCheck += gametic;
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}
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