- move most push constants to dynamic uniform buffers
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7 changed files with 64 additions and 37 deletions
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@ -28,6 +28,9 @@ public:
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VKDataBuffer *ViewpointUBO = nullptr;
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VKDataBuffer *LightBufferSSO = nullptr;
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VKDataBuffer *MatricesUBO = nullptr;
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VKDataBuffer *ColorsUBO = nullptr;
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VKDataBuffer *GlowingWallsUBO = nullptr;
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VulkanFrameBuffer(void *hMonitor, bool fullscreen, VulkanDevice *dev);
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~VulkanFrameBuffer();
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