Rename SourceRadius to SoftShadowRadius

This commit is contained in:
nashmuhandes 2024-06-15 18:08:37 +08:00
commit 1a89307ee7
17 changed files with 30 additions and 30 deletions

View file

@ -115,7 +115,7 @@ void AttachLight(AActor *self)
light->pPitch = &self->Angles.Pitch;
light->pLightFlags = (LightFlags*)&self->IntVar(NAME_lightflags);
light->pArgs = self->args;
light->pSourceRadius = &self->SourceRadius;
light->pSoftShadowRadius = &self->SoftShadowRadius;
light->specialf1 = DAngle::fromDeg(double(self->SpawnAngle)).Normalized360().Degrees();
light->Sector = self->Sector;
light->target = self;