Rename SourceRadius to SoftShadowRadius
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1f8c617e4f
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17 changed files with 30 additions and 30 deletions
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@ -115,7 +115,7 @@ void AttachLight(AActor *self)
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light->pPitch = &self->Angles.Pitch;
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light->pLightFlags = (LightFlags*)&self->IntVar(NAME_lightflags);
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light->pArgs = self->args;
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light->pSourceRadius = &self->SourceRadius;
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light->pSoftShadowRadius = &self->SoftShadowRadius;
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light->specialf1 = DAngle::fromDeg(double(self->SpawnAngle)).Normalized360().Degrees();
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light->Sector = self->Sector;
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light->target = self;
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