Rename SourceRadius to SoftShadowRadius

This commit is contained in:
nashmuhandes 2024-06-15 18:08:37 +08:00
commit 1a89307ee7
17 changed files with 30 additions and 30 deletions

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@ -255,7 +255,7 @@ int DoomLevelMesh::GetLightIndex(FDynamicLight* light, int portalgroup)
meshlight.Color.Y = light->GetGreen() * (1.0f / 255.0f);
meshlight.Color.Z = light->GetBlue() * (1.0f / 255.0f);
meshlight.SourceRadius = light->GetSourceRadius();
meshlight.SoftShadowRadius = light->GetSoftShadowRadius();
if (light->Sector)
meshlight.SectorGroup = sectorGroup[light->Sector->Index()];