Add lm_dynamic to the UDMF specs

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nashmuhandes 2023-10-28 05:32:20 +08:00
commit 1ac8f2822e

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@ -346,6 +346,7 @@ Note: All <bool> fields default to false unless mentioned otherwise.
lm_sampledist_floor = <int>; // ZDRay customizable sampling distance for this sector's floor. Defines the map units each lightmap texel covers. Must be in powers of two. Default = 0
lm_sampledist_ceiling = <int>; // ZDRay customizable sampling distance for this sector's ceiling. Defines the map units each lightmap texel covers. Must be in powers of two. Default = 0
lm_dynamic = <bool>; // ZDRay marks a sector as having dynamic lightmaps that can update, move, change color, turn on/off etc
}
thing