Add lm_dynamic to the UDMF specs
This commit is contained in:
parent
d93c1798f6
commit
1ac8f2822e
1 changed files with 1 additions and 0 deletions
|
|
@ -346,6 +346,7 @@ Note: All <bool> fields default to false unless mentioned otherwise.
|
|||
|
||||
lm_sampledist_floor = <int>; // ZDRay customizable sampling distance for this sector's floor. Defines the map units each lightmap texel covers. Must be in powers of two. Default = 0
|
||||
lm_sampledist_ceiling = <int>; // ZDRay customizable sampling distance for this sector's ceiling. Defines the map units each lightmap texel covers. Must be in powers of two. Default = 0
|
||||
lm_dynamic = <bool>; // ZDRay marks a sector as having dynamic lightmaps that can update, move, change color, turn on/off etc
|
||||
}
|
||||
|
||||
thing
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue