- cleaned out some cruft from the menu code, now that ListMenu is fully scripted.
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11 changed files with 47 additions and 365 deletions
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@ -868,7 +868,6 @@ static void ParseOptionMenu(FScanner &sc)
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ParseOptionMenuBody(sc, desc);
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ReplaceMenu(sc, desc);
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if (desc->mIndent == 0) desc->CalcIndent();
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}
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@ -1340,7 +1339,7 @@ void M_StartupSkillMenu(FGameStartup *gs)
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// Delete previous contents
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for(unsigned i=0; i<ld->mItems.Size(); i++)
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{
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FName n = ld->mItems[i]->GetAction(nullptr);
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FName n = ld->mItems[i]->mAction;
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if (n == NAME_Startgame || n == NAME_StartgameConfirm)
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{
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ld->mItems.Resize(i);
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