- Fixed: Bots added by different setting controllers could be assigned the same player number.

This commit is contained in:
ChillyDoom 2014-10-25 14:58:10 +01:00
commit 1b7c07df65
6 changed files with 111 additions and 72 deletions

View file

@ -280,7 +280,7 @@ static void CopyPlayer (player_t *dst, player_t *src, const char *name)
}
if (thebot)
{
thebot->inuse = true;
thebot->inuse = BOTINUSE_Yes;
}
bglobal.botnum++;
dst->userinfo.TransferFrom(uibackup2);