- Backend update from Raze.
This is mainly code cleanup from setting the compiler to a stricter warning level.
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6aea7694bc
commit
1c517d19fa
102 changed files with 493 additions and 590 deletions
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@ -308,14 +308,14 @@ void FWadFile::SetNamespace(const char *startmarker, const char *endmarker, name
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// We have found no F_START but one or more F_END markers.
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// mark all lumps before the last F_END marker as potential flats.
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unsigned int end = markers[markers.Size()-1].index;
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for(unsigned int i = 0; i < end; i++)
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for(unsigned int ii = 0; ii < end; ii++)
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{
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if (Lumps[i].LumpSize == 4096)
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if (Lumps[ii].LumpSize == 4096)
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{
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// We can't add this to the flats namespace but
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// it needs to be flagged for the texture manager.
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DPrintf(DMSG_NOTIFY, "Marking %s as potential flat\n", Lumps[i].getName());
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Lumps[i].Flags |= LUMPF_MAYBEFLAT;
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DPrintf(DMSG_NOTIFY, "Marking %s as potential flat\n", Lumps[ii].getName());
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Lumps[ii].Flags |= LUMPF_MAYBEFLAT;
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}
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}
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}
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@ -428,18 +428,19 @@ void FWadFile::SkinHack ()
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namespc++;
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}
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}
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// needless to say, this check is entirely useless these days as map names can be more diverse..
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if ((lump->getName()[0] == 'M' &&
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lump->getName()[1] == 'A' &&
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lump->getName()[2] == 'P' &&
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lump->getName()[3] >= '0' && lump->getName()[3] <= '9' &&
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lump->getName()[4] >= '0' && lump->getName()[4] <= '9' &&
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lump->getName()[5] >= '\0')
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lump->getName()[5] == '\0')
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(lump->getName()[0] == 'E' &&
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lump->getName()[1] >= '0' && lump->getName()[1] <= '9' &&
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lump->getName()[2] == 'M' &&
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lump->getName()[3] >= '0' && lump->getName()[3] <= '9' &&
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lump->getName()[4] >= '\0'))
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lump->getName()[4] == '\0'))
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{
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hasmap = true;
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}
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