- Backend update from Raze.
This is mainly code cleanup from setting the compiler to a stricter warning level.
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102 changed files with 493 additions and 590 deletions
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@ -218,7 +218,6 @@ void FileSystem::InitMultipleFiles (TArray<FString> &filenames, bool quiet, Lump
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for(unsigned i=0;i<filenames.Size(); i++)
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{
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int baselump = NumEntries;
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AddFile (filenames[i], nullptr, quiet, filter);
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if (i == (unsigned)MaxIwadIndex) MoveLumpsInFolder("after_iwad/");
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@ -1669,3 +1668,20 @@ FResourceLump* FileSystem::GetFileAt(int no)
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return FileInfo[no].lump;
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}
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#include "c_dispatch.h"
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CCMD(fs_dir)
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{
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int numfiles = fileSystem.GetNumEntries();
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for (int i = 0; i < numfiles; i++)
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{
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auto container = fileSystem.GetResourceFileFullName(fileSystem.GetFileContainer(i));
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auto fn1 = fileSystem.GetFileFullName(i);
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auto fns = fileSystem.GetFileShortName(i);
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auto fnid = fileSystem.GetResourceId(i);
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auto length = fileSystem.FileLength(i);
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bool hidden = fileSystem.FindFile(fn1) != i;
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Printf(PRINT_NONOTIFY, "%s%-64s %-15s (%5d) %10d %s %s\n", hidden ? TEXTCOLOR_RED : TEXTCOLOR_UNTRANSLATED, fn1, fns, fnid, length, container, hidden ? "(h)" : "");
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}
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}
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