- Backend update from Raze.
This is mainly code cleanup from setting the compiler to a stricter warning level.
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102 changed files with 493 additions and 590 deletions
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@ -151,8 +151,6 @@ int FSavegameManagerBase::InsertSaveNode(FSaveGameNode *node)
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void FSavegameManagerBase::NotifyNewSave(const FString &file, const FString &title, bool okForQuicksave, bool forceQuicksave)
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{
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FSaveGameNode *node;
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if (file.IsEmpty())
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return;
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@ -180,7 +178,7 @@ void FSavegameManagerBase::NotifyNewSave(const FString &file, const FString &tit
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}
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}
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node = new FSaveGameNode;
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auto node = new FSaveGameNode;
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node->SaveTitle = title;
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node->Filename = file;
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node->bOldVersion = false;
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