- Backend update from Raze.

This is mainly code cleanup from setting the compiler to a stricter warning level.
This commit is contained in:
Christoph Oelckers 2021-12-29 10:25:31 +01:00
commit 1c517d19fa
102 changed files with 493 additions and 590 deletions

View file

@ -149,7 +149,6 @@ std::pair<FFlatVertex *, unsigned int> FFlatVertexBuffer::AllocVertices(unsigned
{
FFlatVertex *p = GetBuffer();
auto index = mCurIndex.fetch_add(count);
auto offset = index;
if (index + count >= BUFFER_SIZE_TO_USE)
{
// If a single scene needs 2'000'000 vertices there must be something very wrong.