- User definable dynamic lights
This hasn't been tested yet!
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7 changed files with 235 additions and 6 deletions
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@ -186,6 +186,8 @@ AActor::~AActor ()
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//
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//==========================================================================
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#define A(a,b) ((a), (b), def->b)
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void AActor::Serialize(FSerializer &arc)
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@ -364,7 +366,8 @@ void AActor::Serialize(FSerializer &arc)
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A("friendlyseeblocks", friendlyseeblocks)
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A("spawntime", SpawnTime)
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A("spawnorder", SpawnOrder)
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A("friction", Friction);
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A("friction", Friction)
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A("userlights", UserLights);
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}
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#undef A
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