- reimplemented the position display, but changed its position a bit upward.
- activated the RenderOverlay event, now that it can be called from the correct spot, i.e. right after the top level HUD messages are drawn. The system's status output will still be drawn on top of them.
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6 changed files with 38 additions and 50 deletions
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@ -900,7 +900,6 @@ void D_Display ()
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NetUpdate (); // send out any new accumulation
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// normal update
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// draw ZScript UI stuff
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//E_RenderOverlay();
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C_DrawConsole (hw2d); // draw console
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M_Drawer (); // menu is drawn even on top of everything
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FStat::PrintStat ();
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