- Unload behavior with the map, not outside.
This commit is contained in:
parent
68bff17d63
commit
1dcdfec733
2 changed files with 1 additions and 1 deletions
|
|
@ -335,6 +335,7 @@ void FLevelLocals::ClearLevelData()
|
|||
memset(playerstarts, 0, sizeof(playerstarts));
|
||||
Scrolls.Clear();
|
||||
if (automap) automap->Destroy();
|
||||
Behaviors.UnloadModules();
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue