- GL code adjustments for reworked precaching.
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4 changed files with 4 additions and 22 deletions
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@ -132,23 +132,6 @@ void FSkyBox::Unload ()
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//
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//-----------------------------------------------------------------------------
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void FSkyBox::PrecacheGL(int cache)
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{
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for (int i = 0; i < 6; i++)
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{
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if (faces[i])
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{
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faces[i]->PrecacheGL(cache);
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}
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}
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}
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//-----------------------------------------------------------------------------
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//
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//
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//
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//-----------------------------------------------------------------------------
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void gl_ParseSkybox(FScanner &sc)
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{
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int facecount=0;
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