- Fixed: Wall scrolling interpolations incremented their reference count twice.
- Fixed: Before a level's thinkers are loaded all previous interpolations must be cleared. - Fixed: deleted interpolations didn't NULL the pointer in the interpolated object. Also added all interpolation pointers to DSectorMarker to ensure that they are properyl processed by the garbage collector. SVN r1028 (trunk)
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6 changed files with 129 additions and 25 deletions
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@ -75,7 +75,7 @@
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// SAVESIG should match SAVEVER.
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// MINSAVEVER is the minimum level snapshot version that can be loaded.
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#define MINSAVEVER 1027
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#define MINSAVEVER 1028
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#if SVN_REVISION_NUMBER < MINSAVEVER
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// Never write a savegame with a version lower than what we need
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