Merge branch 'master' into scripting

This commit is contained in:
Christoph Oelckers 2015-04-29 10:53:37 +02:00
commit 1effaa4c8e
3 changed files with 8 additions and 3 deletions

View file

@ -1830,6 +1830,11 @@ void P_LoadThings2 (MapData * map)
mti[i].SkillFilter = MakeSkill(mti[i].flags);
mti[i].ClassFilter = (mti[i].flags & MTF_CLASS_MASK) >> MTF_CLASS_SHIFT;
mti[i].flags &= ~(MTF_SKILLMASK|MTF_CLASS_MASK);
if (level.flags2 & LEVEL2_HEXENHACK)
{
mti[i].flags &= 0x7ff; // mask out Strife flags if playing an original Hexen map.
}
mti[i].gravity = FRACUNIT;
mti[i].RenderStyle = STYLE_Count;
mti[i].alpha = -1;