- fixed the merge.

This commit is contained in:
Christoph Oelckers 2016-01-19 13:59:53 +01:00
commit 1faf68794b
9 changed files with 10 additions and 9 deletions

View file

@ -31,10 +31,8 @@ IMPLEMENT_CLASS(AGlassShard)
void P_SpawnDirt (AActor *actor, fixed_t radius)
{
fixed_t x,y,z;
PClassActor *dtype = NULL;
AActor *mo;
angle_t angle;
fixedvec3 pos = actor->Vec3Angle(radius, pr_dirt() << 24, (pr_dirt() << 9) + FRACUNIT);