Remove FFlatVertexBuffer
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154cb2e967
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1fd14f1140
23 changed files with 164 additions and 290 deletions
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@ -129,7 +129,6 @@ VulkanRenderDevice::~VulkanRenderDevice()
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{
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vkDeviceWaitIdle(mDevice->device); // make sure the GPU is no longer using any objects before RAII tears them down
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delete mVertexData;
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delete mSkyData;
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delete mShadowMap;
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@ -174,7 +173,6 @@ void VulkanRenderDevice::InitializeState()
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mTextureManager.reset(new VkTextureManager(this));
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mFramebufferManager.reset(new VkFramebufferManager(this));
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mBufferManager.reset(new VkBufferManager(this));
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mBufferManager->Init();
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mScreenBuffers.reset(new VkRenderBuffers(this));
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mSaveBuffers.reset(new VkRenderBuffers(this));
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@ -185,7 +183,8 @@ void VulkanRenderDevice::InitializeState()
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mRenderPassManager.reset(new VkRenderPassManager(this));
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mRaytrace.reset(new VkRaytrace(this));
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mVertexData = new FFlatVertexBuffer(this, GetWidth(), GetHeight());
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mBufferManager->Init();
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mSkyData = new FSkyVertexBuffer(this);
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mShadowMap = new ShadowMap(this);
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