- cleaned up the includes in m_png.h, this file had far too many and far too broad dependencies.

This commit is contained in:
Christoph Oelckers 2020-04-11 12:25:57 +02:00
commit 1fe667c6a0
13 changed files with 34 additions and 16 deletions

View file

@ -2,6 +2,7 @@
#define __GL_FRAMEBUFFER
#include "gl_sysfb.h"
#include "m_png.h"
#include <memory>

View file

@ -26,6 +26,7 @@
#include "stats.h"
#include "r_utility.h"
#include "c_dispatch.h"
#include "v_video.h"
#include "hw_ihwtexture.h"
#include "hw_material.h"

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@ -39,6 +39,7 @@
#include "vectors.h"
#include "doomdef.h"
#include "m_png.h"
#include "dobject.h"
#include "r_data/renderstyle.h"
#include "c_cvars.h"