- made AActor::gravity and FMapThing::gravity floats.

This commit is contained in:
Christoph Oelckers 2016-03-21 00:51:19 +01:00
commit 1ff4bb419c
18 changed files with 43 additions and 43 deletions

View file

@ -1215,7 +1215,7 @@ static int PatchThing (int thingy)
}
if (value[1] & 0x00000001)
{
info->gravity = FRACUNIT/4;
info->Gravity = 1./4;
value[1] &= ~0x00000001;
}
info->flags2 = ActorFlags2::FromInt (value[1]);