- made AActor::gravity and FMapThing::gravity floats.
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18 changed files with 43 additions and 43 deletions
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@ -471,7 +471,7 @@ public:
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FString arg0str, arg1str;
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memset(th, 0, sizeof(*th));
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th->gravity = FRACUNIT;
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th->Gravity = 1;
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th->RenderStyle = STYLE_Count;
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th->alpha = -1;
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th->health = 1;
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@ -519,7 +519,7 @@ public:
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case NAME_Gravity:
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CHECK_N(Zd | Zdt)
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th->gravity = CheckFixed(key);
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th->Gravity = CheckFloat(key);
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break;
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case NAME_Arg0:
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