- removed some unused bits of code.

This commit is contained in:
Christoph Oelckers 2018-12-29 12:52:34 +01:00
commit 20184e1e99
5 changed files with 1 additions and 28 deletions

View file

@ -19,23 +19,9 @@
//
#include "info.h"
#include "a_pickups.h"
#include "p_local.h"
#include "gi.h"
#include "a_sharedglobal.h"
#include "sbar.h"
#include "a_morph.h"
#include "doomstat.h"
#include "serializer.h"
#include "p_enemy.h"
#include "d_player.h"
#include "r_data/sprites.h"
#include "g_levellocals.h"
#include "actor.h"
#include "vm.h"
static FRandom pr_morphmonst ("MorphMonster");
bool P_MorphActor(AActor *activator, AActor *victim, PClassActor *ptype, PClassActor *mtype, int duration, int style, PClassActor *enter_flash, PClassActor *exit_flash)
{
IFVIRTUALPTR(victim, AActor, Morph)