- removed some unused bits of code.
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5 changed files with 1 additions and 28 deletions
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@ -48,7 +48,6 @@ namespace OpenGLRenderer
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FGLRenderState gl_RenderState;
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static VSMatrix identityMatrix(1);
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TArray<VSMatrix> gl_MatrixStack;
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static void matrixToGL(const VSMatrix &mat, int loc)
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{
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