- removed some unused bits of code.

This commit is contained in:
Christoph Oelckers 2018-12-29 12:52:34 +01:00
commit 20184e1e99
5 changed files with 1 additions and 28 deletions

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@ -48,7 +48,6 @@ namespace OpenGLRenderer
FGLRenderState gl_RenderState;
static VSMatrix identityMatrix(1);
TArray<VSMatrix> gl_MatrixStack;
static void matrixToGL(const VSMatrix &mat, int loc)
{