- Blends created with the ACS fade commands now degrade to transparent overlays
when the menu is visible, so they can no longer obscure the menu. SVN r87 (trunk)
This commit is contained in:
parent
fa2ef4611b
commit
201e17082c
6 changed files with 34 additions and 8 deletions
|
|
@ -1370,7 +1370,7 @@ void FBaseStatusBar::BlendView (float blend[4])
|
|||
AddBlend (0.25f, 0.25f, 0.853f, 0.4f, blend);
|
||||
}
|
||||
|
||||
if (CPlayer->camera != NULL)
|
||||
if (CPlayer->camera != NULL && menuactive == MENU_Off)
|
||||
{
|
||||
player_t *player = (CPlayer->camera->player != NULL) ? CPlayer->camera->player : CPlayer;
|
||||
AddBlend (player->BlendR, player->BlendG, player->BlendB, player->BlendA, blend);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue