- some sanitizing of sector tag/line id management:

* make setting the line ID with P_TranslateLineDef explicit because there's one FraggleScript function that needs to work around the changes caused by this. There's also some functions setting only a temporary linedef. These would inevitably cause problems if the underlying data gets changed.
* remove FS function 'ChangeTag'. Fortunately this was just some long forgotten test stuff that can be removed without affecting any maps, but the feature would cause some serious problems in a more complex system.

With these changes it is guaranteed that after map setup the tag/ids won't change anymore.
This commit is contained in:
Christoph Oelckers 2015-04-15 20:10:27 +02:00
commit 203f88ce6e
6 changed files with 23 additions and 46 deletions

View file

@ -96,7 +96,6 @@ CVAR (Bool, gennodes, false, CVAR_SERVERINFO|CVAR_GLOBALCONFIG);
CVAR (Bool, genglnodes, false, CVAR_SERVERINFO);
CVAR (Bool, showloadtimes, false, 0);
static void P_InitTagLists ();
static void P_Shutdown ();
bool P_IsBuildMap(MapData *map);
@ -2146,11 +2145,10 @@ void P_LoadLineDefs (MapData * map)
// [RH] Translate old linedef special and flags to be
// compatible with the new format.
P_TranslateLineDef (ld, mld);
P_TranslateLineDef (ld, mld, true);
ld->v1 = &vertexes[LittleShort(mld->v1)];
ld->v2 = &vertexes[LittleShort(mld->v2)];
//ld->id = -1; ID has been assigned in P_TranslateLineDef
P_SetSideNum (&ld->sidedef[0], LittleShort(mld->sidenum[0]));
P_SetSideNum (&ld->sidedef[1], LittleShort(mld->sidenum[1]));
@ -3209,7 +3207,9 @@ static void P_GroupLines (bool buildmap)
// [RH] Moved this here
times[4].Clock();
P_InitTagLists(); // killough 1/30/98: Create xref tables for tags
// killough 1/30/98: Create xref tables for tags
sector_t::HashTags();
line_t::HashIds();
times[4].Unclock();
times[5].Clock();
@ -3306,13 +3306,6 @@ void P_LoadBehavior (MapData * map)
}
}
// Hash the sector tags across the sectors and linedefs.
static void P_InitTagLists ()
{
sector_t::HashTags();
line_t::HashIds();
}
void P_GetPolySpots (MapData * map, TArray<FNodeBuilder::FPolyStart> &spots, TArray<FNodeBuilder::FPolyStart> &anchors)
{
if (map->HasBehavior)