Add a stencil buffer
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4 changed files with 141 additions and 28 deletions
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@ -922,7 +922,7 @@ void R_RenderActorView (AActor *actor, bool dontmaplines)
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}
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else
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{
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RenderPolyBsp bsp;
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static RenderPolyBsp bsp;
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bsp.Render();
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}
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R_3D_ResetClip(); // reset clips (floor/ceiling)
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