- Fixed: You should still be able to pick up ammo that has a max amount set at 0.
- Added a few NULL screen checks. SVN r2019 (trunk)
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4 changed files with 8 additions and 3 deletions
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@ -1843,7 +1843,7 @@ static const char logbar[] = "\n<------------------------------->\n";
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void C_MidPrint (FFont *font, const char *msg)
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{
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if (StatusBar == NULL)
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if (StatusBar == NULL || screen == NULL)
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return;
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if (msg != NULL)
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