- Fixed: You should still be able to pick up ammo that has a max amount set at 0.

- Added a few NULL screen checks.


SVN r2019 (trunk)
This commit is contained in:
Randy Heit 2009-12-11 06:20:35 +00:00
commit 20e265f8fb
4 changed files with 8 additions and 3 deletions

View file

@ -1843,7 +1843,7 @@ static const char logbar[] = "\n<------------------------------->\n";
void C_MidPrint (FFont *font, const char *msg)
{
if (StatusBar == NULL)
if (StatusBar == NULL || screen == NULL)
return;
if (msg != NULL)