- Fixed: You should still be able to pick up ammo that has a max amount set at 0.
- Added a few NULL screen checks. SVN r2019 (trunk)
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4 changed files with 8 additions and 3 deletions
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@ -560,7 +560,7 @@ void D_Display ()
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bool wipe;
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bool hw2d;
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if (nodrawers)
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if (nodrawers || screen == NULL)
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return; // for comparative timing / profiling
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cycle_t cycles;
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