- new zscript function 'SetLineVertexes(line, v1, v2)'
- scriptify 'FlipLine' completely using new function, remove native version
This commit is contained in:
parent
a4b6a8f093
commit
21a74dfb13
2 changed files with 18 additions and 8 deletions
|
|
@ -437,20 +437,23 @@ DEFINE_ACTION_FUNCTION(DLevelPostProcessor, SetVertex)
|
|||
return 0;
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION(DLevelPostProcessor, FlipLine)
|
||||
DEFINE_ACTION_FUNCTION(DLevelPostProcessor, SetLineVertexes)
|
||||
{
|
||||
PARAM_SELF_PROLOGUE(DLevelPostProcessor);
|
||||
PARAM_UINT(lineidx);
|
||||
PARAM_UINT(vertexidx1);
|
||||
PARAM_UINT(vertexidx2);
|
||||
|
||||
if (lineidx < self->Level->lines.Size())
|
||||
if (lineidx < self->Level->lines.Size() &&
|
||||
vertexidx1 < self->Level->vertexes.Size() &&
|
||||
vertexidx2 < self->Level->vertexes.Size())
|
||||
{
|
||||
line_t *line = &self->Level->lines[lineidx];
|
||||
vertex_t *v1 = line->v1;
|
||||
vertex_t *v2 = line->v2;
|
||||
|
||||
line->v1 = v2;
|
||||
line->v2 = v1;
|
||||
vertex_t *vertex1 = &self->Level->vertexes[vertexidx1];
|
||||
vertex_t *vertex2 = &self->Level->vertexes[vertexidx2];
|
||||
|
||||
line->v1 = vertex1;
|
||||
line->v2 = vertex2;
|
||||
}
|
||||
self->loader->ForceNodeBuild = true;
|
||||
return 0;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue