- optionally allow passing a script position object to V_GetColor and subfunctions for better error output. Implemented this for all occurences where this info was available.
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parent
1fc90b1ba9
commit
21e3aba1c7
15 changed files with 51 additions and 54 deletions
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@ -532,7 +532,7 @@ void FDecalLib::ParseDecal (FScanner &sc)
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sc.MustGetString ();
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if (!sc.Compare("BloodDefault"))
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{
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newdecal.ShadeColor = V_GetColor (NULL, sc.String);
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newdecal.ShadeColor = V_GetColor (NULL, sc);
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}
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else
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{
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@ -547,8 +547,8 @@ void FDecalLib::ParseDecal (FScanner &sc)
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case DECAL_COLORS:
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DWORD startcolor, endcolor;
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sc.MustGetString (); startcolor = V_GetColor (NULL, sc.String);
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sc.MustGetString (); endcolor = V_GetColor (NULL, sc.String);
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sc.MustGetString (); startcolor = V_GetColor (NULL, sc);
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sc.MustGetString (); endcolor = V_GetColor (NULL, sc);
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newdecal.Translation = GenerateTranslation (startcolor, endcolor)->Index;
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break;
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@ -819,7 +819,7 @@ void FDecalLib::ParseColorchanger (FScanner &sc)
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else if (sc.Compare ("Color"))
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{
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sc.MustGetString ();
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goal = V_GetColor (NULL, sc.String);
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goal = V_GetColor (NULL, sc);
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}
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else
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{
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