- moved the postprocessing code to 'common', except for the game-dependent script exports.
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7 changed files with 6 additions and 6 deletions
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@ -21,7 +21,7 @@
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#include "vm.h"
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#include "d_player.h"
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#include "hw_postprocessshader.h"
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#include "hwrenderer/postprocessing/hw_postprocessshader.h"
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#include "g_levellocals.h"
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TArray<PostProcessShader> PostProcessShaders;
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