- most of gl_bsp.cpp moved to HWDrawInfo.

Only the vertex buffer update check needs to be done yet.
This commit is contained in:
Christoph Oelckers 2018-05-22 00:27:39 +02:00
commit 226e8f84da
14 changed files with 113 additions and 116 deletions

View file

@ -85,7 +85,6 @@ extern bool NoInterpolateView;
FGLRenderer::FGLRenderer(OpenGLFrameBuffer *fb)
{
framebuffer = fb;
mClipPortal = nullptr;
mCurrentPortal = nullptr;
mMirrorCount = 0;
mPlaneMirrorCount = 0;