- most of gl_bsp.cpp moved to HWDrawInfo.
Only the vertex buffer update check needs to be done yet.
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14 changed files with 113 additions and 116 deletions
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@ -85,7 +85,6 @@ extern bool NoInterpolateView;
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FGLRenderer::FGLRenderer(OpenGLFrameBuffer *fb)
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{
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framebuffer = fb;
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mClipPortal = nullptr;
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mCurrentPortal = nullptr;
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mMirrorCount = 0;
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mPlaneMirrorCount = 0;
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