- allow localization of Strife's log text.
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4 changed files with 7 additions and 4 deletions
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@ -89,6 +89,7 @@
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#include "actorinlines.h"
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#include "p_acs.h"
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#include "events.h"
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#include "gstrings.h"
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static FRandom pr_skullpop ("SkullPop");
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@ -441,7 +442,7 @@ void player_t::SetLogText (const char *text)
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{
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// Print log text to console
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AddToConsole(-1, TEXTCOLOR_GOLD);
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AddToConsole(-1, LogText);
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AddToConsole(-1, GStrings(LogText));
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AddToConsole(-1, "\n");
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}
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}
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