- More things from Gez's experimental build:
* info CCMD to print extended actor information (not fully implemented yet)
* summonmbf CCMD.
* Beta BFG code pointer (but not the related missiles yet.)
* PowerInvisibility enhancements.
* ScoreItem with one significant change: Added a score variable that can be
checked through ACS and DECORATE. The engine itself will do nothing with it.
* Nailgun option for A_Explode.
* A_PrintBold and A_Log.
* A_SetSpecial.
SVN r1819 (trunk)
This commit is contained in:
parent
914d993aa1
commit
238d4c3fac
34 changed files with 562 additions and 108 deletions
|
|
@ -154,6 +154,7 @@ enum EDemoCommand
|
|||
DEM_ADDSLOTDEFAULT, // 55
|
||||
DEM_ADDSLOT, // 56
|
||||
DEM_SETSLOT, // 57
|
||||
DEM_SUMMONMBF,
|
||||
};
|
||||
|
||||
// The following are implemented by cht_DoCheat in m_cheat.cpp
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue