- added a 'testfinale' CCMD, so that the layout of finale texts can be tested more easily
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4 changed files with 60 additions and 0 deletions
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@ -37,7 +37,9 @@
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#include "intermission/intermission.h"
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#include "g_level.h"
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#include "w_wad.h"
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#include "c_dispatch.h"
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#include "gstrings.h"
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#include "gi.h"
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static void ReplaceIntermission(FName intname,FIntermissionDescriptor *desc)
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@ -904,3 +906,37 @@ void F_StartFinale (const char *music, int musicorder, int cdtrack, unsigned int
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}
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}
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}
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CCMD(testfinale)
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{
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if (argv.argc() < 2)
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{
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Printf("Usage: testfinale stringlabel [langId]\n");
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return;
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}
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const char *text;
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if (argv.argc() == 2)
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{
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text = GStrings.GetString(argv[1], nullptr);
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}
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else
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{
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auto len = strlen(argv[2]);
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if (len < 2 || len > 3)
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{
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Printf("Language ID must be 2 or 3 characters\n");
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return;
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}
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auto id = MAKE_ID(tolower(argv[2][0]), tolower(argv[2][1]), tolower(argv[2][2]), 0);
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text = GStrings.GetLanguageString(argv[1], id);
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}
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if (text == nullptr)
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{
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Printf("Text does not exist\n");
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return;
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}
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F_StartFinale(gameinfo.finaleMusic, gameinfo.finaleOrder, -1, 0, gameinfo.FinaleFlat, text, false, false, true, true, false);
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}
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