- fixed: R_PointToAngle could overflow with very long vectors passed to
it. This caused rendering bugs on some maps. (Interestingly the only other port having a safeguard for this in place was PrBoom.) SVN r1985 (trunk)
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2 changed files with 57 additions and 41 deletions
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November 17, 2009 (Changes by Graf Zahl)
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- fixed: R_PointToAngle could overflow with very long vectors passed to
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it. This caused rendering bugs on some maps. (Interestingly the only
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other port having a safeguard for this in place was PrBoom.)
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- reverted the change that makes 0-damage projectiles call P_DamageMobj.
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Both Hexen and Heretic depend on such projectiles not doing it as do many
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mods that create snow/rain effects plus any terrain splash mod.
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