- resorted portal render data.
Compiles but does not work...
This commit is contained in:
parent
8be788a9b3
commit
248a29bf06
40 changed files with 204 additions and 195 deletions
|
|
@ -111,6 +111,7 @@
|
|||
#include "p_saveg.h"
|
||||
#include "g_levellocals.h"
|
||||
#include "c_dispatch.h"
|
||||
#include "a_dynlight.h"
|
||||
#ifndef NO_EDATA
|
||||
#include "edata.h"
|
||||
#endif
|
||||
|
|
@ -3499,14 +3500,24 @@ static void P_PrecacheLevel()
|
|||
|
||||
extern polyblock_t **PolyBlockMap;
|
||||
|
||||
//===========================================================================
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//===========================================================================
|
||||
//==========================================================================
|
||||
|
||||
void P_FreeLevelData ()
|
||||
{
|
||||
TThinkerIterator<ADynamicLight> it(STAT_DLIGHT);
|
||||
auto mo = it.Next();
|
||||
while (mo)
|
||||
{
|
||||
auto next = it.Next();
|
||||
mo->Destroy();
|
||||
mo = next;
|
||||
}
|
||||
|
||||
// [ZZ] delete per-map event handlers
|
||||
E_Shutdown(true);
|
||||
MapThingsConverted.Clear();
|
||||
|
|
@ -3531,14 +3542,26 @@ void P_FreeLevelData ()
|
|||
level.killed_monsters = level.found_items = level.found_secrets =
|
||||
wminfo.maxfrags = 0;
|
||||
|
||||
// delete allocated data in the level arrays.
|
||||
if (level.sectors.Size() > 0)
|
||||
{
|
||||
delete[] level.sectors[0].e;
|
||||
if (level.sectors[0].subsectors)
|
||||
{
|
||||
delete[] level.sectors[0].subsectors;
|
||||
level.sectors[0].subsectors = nullptr;
|
||||
}
|
||||
}
|
||||
for (auto &sub : level.subsectors)
|
||||
{
|
||||
if (sub.BSP != nullptr) delete sub.BSP;
|
||||
}
|
||||
if (level.sides.Size() > 0 && level.sides[0].segs)
|
||||
{
|
||||
delete[] level.sides[0].segs;
|
||||
level.sides[0].segs = nullptr;
|
||||
}
|
||||
|
||||
|
||||
FBehavior::StaticUnloadModules ();
|
||||
level.segs.Clear();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue