- moved switch definitions into texture manager and split all associated code off p_switches.cpp into its own file.

SVN r3027 (trunk)
This commit is contained in:
Christoph Oelckers 2010-12-11 23:02:46 +00:00
commit 24ab37613a
8 changed files with 493 additions and 379 deletions

View file

@ -269,7 +269,7 @@ void FTextureManager::InitAnimDefs ()
}
else if (sc.Compare ("switch"))
{
P_ProcessSwitchDef (sc);
ProcessSwitchDef (sc);
}
// [GRB] Added warping type 2
else if (sc.Compare ("warp") || sc.Compare ("warp2"))