- moved switch definitions into texture manager and split all associated code off p_switches.cpp into its own file.
SVN r3027 (trunk)
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6309d90be0
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8 changed files with 493 additions and 379 deletions
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@ -269,7 +269,7 @@ void FTextureManager::InitAnimDefs ()
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}
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else if (sc.Compare ("switch"))
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{
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P_ProcessSwitchDef (sc);
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ProcessSwitchDef (sc);
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}
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// [GRB] Added warping type 2
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else if (sc.Compare ("warp") || sc.Compare ("warp2"))
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