Merge branch 'floatcvt' of https://github.com/rheit/zdoom into floatcvt
# Conflicts: # src/r_data/r_interpolate.cpp
This commit is contained in:
commit
251172c7f0
71 changed files with 1213 additions and 1298 deletions
|
|
@ -331,13 +331,13 @@ void P_PlayerOnSpecial3DFloor(player_t* player)
|
|||
if(rover->flags & FF_SOLID)
|
||||
{
|
||||
// Player must be on top of the floor to be affected...
|
||||
if(player->mo->Z() != rover->top.plane->ZatPointF(player->mo)) continue;
|
||||
if(player->mo->Z() != rover->top.plane->ZatPoint(player->mo)) continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
//Water and DEATH FOG!!! heh
|
||||
if (player->mo->Z() > rover->top.plane->ZatPointF(player->mo) ||
|
||||
player->mo->Top() < rover->bottom.plane->ZatPointF(player->mo))
|
||||
if (player->mo->Z() > rover->top.plane->ZatPoint(player->mo) ||
|
||||
player->mo->Top() < rover->bottom.plane->ZatPoint(player->mo))
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
@ -368,7 +368,7 @@ bool P_CheckFor3DFloorHit(AActor * mo)
|
|||
|
||||
if(rover->flags & FF_SOLID && rover->model->SecActTarget)
|
||||
{
|
||||
if(mo->Z() == rover->top.plane->ZatPointF(mo))
|
||||
if(mo->Z() == rover->top.plane->ZatPoint(mo))
|
||||
{
|
||||
rover->model->SecActTarget->TriggerAction (mo, SECSPAC_HitFloor);
|
||||
return true;
|
||||
|
|
@ -394,7 +394,7 @@ bool P_CheckFor3DCeilingHit(AActor * mo)
|
|||
|
||||
if(rover->flags & FF_SOLID && rover->model->SecActTarget)
|
||||
{
|
||||
if(mo->Top() == rover->bottom.plane->ZatPointF(mo))
|
||||
if(mo->Top() == rover->bottom.plane->ZatPoint(mo))
|
||||
{
|
||||
rover->model->SecActTarget->TriggerAction (mo, SECSPAC_HitCeiling);
|
||||
return true;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue