- fall back to VK_FORMAT_D32_SFLOAT_S8_UINT if VK_FORMAT_D24_UNORM_S8_UINT is not supported
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parent
0a6d77a861
commit
2532e4bba6
3 changed files with 10 additions and 7 deletions
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@ -40,14 +40,15 @@ void VkRenderPassManager::BeginFrame()
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builder.setUsage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT);
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SceneColor = builder.create(fb->device);
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builder.setFormat(VK_FORMAT_D24_UNORM_S8_UINT);
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builder.setFormat(SceneDepthStencilFormat);
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builder.setUsage(VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT);
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if (!builder.isFormatSupported(fb->device))
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{
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builder.setLinearTiling();
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SceneDepthStencilFormat = VK_FORMAT_D32_SFLOAT_S8_UINT;
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builder.setFormat(SceneDepthStencilFormat);
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if (!builder.isFormatSupported(fb->device))
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{
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I_FatalError("This device does not support VK_FORMAT_D24_UNORM_S8_UINT.");
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I_FatalError("This device does not support any of the required depth stencil image formats.");
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}
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}
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SceneDepthStencil = builder.create(fb->device);
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@ -180,7 +181,7 @@ void VkRenderPassSetup::CreateRenderPass(const VkRenderPassKey &key)
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RenderPassBuilder builder;
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builder.addRgba16fAttachment(false, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
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if (key.DepthTest || key.DepthWrite || key.StencilTest)
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builder.addDepthStencilAttachment(false, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
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builder.addDepthStencilAttachment(false, GetVulkanFrameBuffer()->GetRenderPassManager()->SceneDepthStencilFormat, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
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builder.addSubpass();
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builder.addSubpassColorAttachmentRef(0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
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if (key.DepthTest || key.DepthWrite || key.StencilTest)
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