Add Palette LUT tonemap mode
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13a583faee
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10 changed files with 102 additions and 7 deletions
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@ -123,6 +123,7 @@ void FGLRenderer::Initialize(int width, int height)
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mBloomCombineShader = new FBloomCombineShader();
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mBlurShader = new FBlurShader();
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mTonemapShader = new FTonemapShader();
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mTonemapPalette = nullptr;
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mLensShader = new FLensShader();
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mPresentShader = new FPresentShader();
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m2DDrawer = new F2DDrawer;
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@ -181,6 +182,7 @@ FGLRenderer::~FGLRenderer()
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if (mBloomCombineShader) delete mBloomCombineShader;
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if (mBlurShader) delete mBlurShader;
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if (mTonemapShader) delete mTonemapShader;
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if (mTonemapPalette) delete mTonemapPalette;
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if (mLensShader) delete mLensShader;
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}
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