- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
As a result the old 'Group' property could be removed and all other means to get a section name were disabled. As an example, if the code gets 'doom.doom2.commercial' it will use the following sections in this order: global.autoload doom.autoload doom.doom2.autoload doom.doom2.commercial.autoload.
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7 changed files with 24 additions and 37 deletions
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@ -163,6 +163,7 @@ FGameConfigFile::FGameConfigFile ()
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// Create auto-load sections, so users know what's available.
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// Note that this totem pole is the reverse of the order that
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// they will appear in the file.
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#if 0
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CreateSectionAtStart("Harmony.Autoload");
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CreateSectionAtStart("UrbanBrawl.Autoload");
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CreateSectionAtStart("Chex3.Autoload");
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@ -185,6 +186,7 @@ FGameConfigFile::FGameConfigFile ()
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CreateSectionAtStart("DoomU.Autoload");
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CreateSectionAtStart("Doom1.Autoload");
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CreateSectionAtStart("Doom.Autoload");
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#endif
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CreateSectionAtStart("Global.Autoload");
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// The same goes for auto-exec files.
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@ -336,9 +338,6 @@ void FGameConfigFile::DoGlobalSetup ()
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}
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if (last < 211)
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{
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//RenameSection("Hacx2.Autoload", "hacx.2_0.Autoload");
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//RenameSection("Hacx12.Autoload", "hacx.1_2.Autoload");
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//RenameSection("Hexen1.Autoload", "hexen.hexen.Autoload");
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RenameSection("Chex3.Autoload", "chex.3.Autoload");
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RenameSection("Chex1.Autoload", "chex.1.Autoload");
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RenameSection("HexenDK.Autoload", "hexen.deathkings.Autoload");
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