- replaced all direct access to sector plane coefficients with wrapper functions.
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c7ae4688a3
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25f5e8449a
30 changed files with 247 additions and 246 deletions
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@ -168,7 +168,7 @@ DMover::EResult DMover::MovePlane (fixed_t speed, fixed_t dest, int crush,
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{
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case 0:
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// FLOOR
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lastpos = m_Sector->floorplane.d;
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lastpos = m_Sector->floorplane.fixD();
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switch (direction)
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{
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case -1:
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@ -180,11 +180,11 @@ DMover::EResult DMover::MovePlane (fixed_t speed, fixed_t dest, int crush,
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if (!MoveAttached(crush, move, 0, true)) return crushed;
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m_Sector->floorplane.d = dest;
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m_Sector->floorplane.setD(dest);
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flag = P_ChangeSector (m_Sector, crush, move, 0, false);
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if (flag)
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{
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m_Sector->floorplane.d = lastpos;
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m_Sector->floorplane.setD(lastpos);
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P_ChangeSector (m_Sector, crush, -move, 0, true);
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MoveAttached(crush, -move, 0, false);
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}
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@ -199,12 +199,12 @@ DMover::EResult DMover::MovePlane (fixed_t speed, fixed_t dest, int crush,
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{
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if (!MoveAttached(crush, -speed, 0, true)) return crushed;
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m_Sector->floorplane.d = movedest;
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m_Sector->floorplane.setD(movedest);
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flag = P_ChangeSector (m_Sector, crush, -speed, 0, false);
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if (flag)
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{
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m_Sector->floorplane.d = lastpos;
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m_Sector->floorplane.setD(lastpos);
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P_ChangeSector (m_Sector, crush, speed, 0, true);
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MoveAttached(crush, speed, 0, false);
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return crushed;
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@ -222,11 +222,10 @@ DMover::EResult DMover::MovePlane (fixed_t speed, fixed_t dest, int crush,
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// jff 02/04/98 keep floor from moving thru ceilings
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// [RH] not so easy with arbitrary planes
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//destheight = (dest < m_Sector->ceilingheight) ? dest : m_Sector->ceilingheight;
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if ((m_Sector->ceilingplane.a | m_Sector->ceilingplane.b |
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m_Sector->floorplane.a | m_Sector->floorplane.b) == 0 &&
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(!(i_compatflags2 & COMPATF2_FLOORMOVE) && -dest > m_Sector->ceilingplane.d))
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if (!m_Sector->ceilingplane.isSlope() && !m_Sector->floorplane.isSlope() &&
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(!(i_compatflags2 & COMPATF2_FLOORMOVE) && -dest > m_Sector->ceilingplane.fixD()))
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{
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dest = -m_Sector->ceilingplane.d;
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dest = -m_Sector->ceilingplane.fixD();
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}
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movedest = m_Sector->floorplane.GetChangedHeight (speed);
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@ -237,12 +236,12 @@ DMover::EResult DMover::MovePlane (fixed_t speed, fixed_t dest, int crush,
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if (!MoveAttached(crush, move, 0, true)) return crushed;
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m_Sector->floorplane.d = dest;
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m_Sector->floorplane.setD(dest);
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flag = P_ChangeSector (m_Sector, crush, move, 0, false);
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if (flag)
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{
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m_Sector->floorplane.d = lastpos;
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m_Sector->floorplane.setD(lastpos);
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P_ChangeSector (m_Sector, crush, -move, 0, true);
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MoveAttached(crush, -move, 0, false);
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}
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@ -257,7 +256,7 @@ DMover::EResult DMover::MovePlane (fixed_t speed, fixed_t dest, int crush,
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{
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if (!MoveAttached(crush, speed, 0, true)) return crushed;
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m_Sector->floorplane.d = movedest;
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m_Sector->floorplane.setD(movedest);
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// COULD GET CRUSHED
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flag = P_ChangeSector (m_Sector, crush, speed, 0, false);
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@ -269,7 +268,7 @@ DMover::EResult DMover::MovePlane (fixed_t speed, fixed_t dest, int crush,
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m_Sector->AdjustFloorClip ();
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return crushed;
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}
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m_Sector->floorplane.d = lastpos;
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m_Sector->floorplane.setD(lastpos);
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P_ChangeSector (m_Sector, crush, -speed, 0, true);
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MoveAttached(crush, -speed, 0, false);
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return crushed;
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@ -283,7 +282,7 @@ DMover::EResult DMover::MovePlane (fixed_t speed, fixed_t dest, int crush,
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case 1:
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// CEILING
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lastpos = m_Sector->ceilingplane.d;
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lastpos = m_Sector->ceilingplane.fixD();
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switch (direction)
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{
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case -1:
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@ -291,11 +290,10 @@ DMover::EResult DMover::MovePlane (fixed_t speed, fixed_t dest, int crush,
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// jff 02/04/98 keep ceiling from moving thru floors
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// [RH] not so easy with arbitrary planes
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//destheight = (dest > m_Sector->floorheight) ? dest : m_Sector->floorheight;
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if ((m_Sector->ceilingplane.a | m_Sector->ceilingplane.b |
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m_Sector->floorplane.a | m_Sector->floorplane.b) == 0 &&
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(!(i_compatflags2 & COMPATF2_FLOORMOVE) && dest < -m_Sector->floorplane.d))
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if (!m_Sector->ceilingplane.isSlope() && !m_Sector->floorplane.isSlope() &&
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(!(i_compatflags2 & COMPATF2_FLOORMOVE) && dest < -m_Sector->floorplane.fixD()))
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{
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dest = -m_Sector->floorplane.d;
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dest = -m_Sector->floorplane.fixD();
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}
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movedest = m_Sector->ceilingplane.GetChangedHeight (-speed);
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if (movedest <= dest)
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@ -304,12 +302,12 @@ DMover::EResult DMover::MovePlane (fixed_t speed, fixed_t dest, int crush,
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if (!MoveAttached(crush, move, 1, true)) return crushed;
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m_Sector->ceilingplane.d = dest;
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m_Sector->ceilingplane.setD(dest);
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flag = P_ChangeSector (m_Sector, crush, move, 1, false);
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if (flag)
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{
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m_Sector->ceilingplane.d = lastpos;
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m_Sector->ceilingplane.setD(lastpos);
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P_ChangeSector (m_Sector, crush, -move, 1, true);
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MoveAttached(crush, -move, 1, false);
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}
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@ -323,7 +321,7 @@ DMover::EResult DMover::MovePlane (fixed_t speed, fixed_t dest, int crush,
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{
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if (!MoveAttached(crush, -speed, 1, true)) return crushed;
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m_Sector->ceilingplane.d = movedest;
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m_Sector->ceilingplane.setD(movedest);
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// COULD GET CRUSHED
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flag = P_ChangeSector (m_Sector, crush, -speed, 1, false);
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@ -334,7 +332,7 @@ DMover::EResult DMover::MovePlane (fixed_t speed, fixed_t dest, int crush,
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m_Sector->ChangePlaneTexZ(sector_t::ceiling, m_Sector->ceilingplane.HeightDiff (lastpos));
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return crushed;
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}
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m_Sector->ceilingplane.d = lastpos;
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m_Sector->ceilingplane.setD(lastpos);
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P_ChangeSector (m_Sector, crush, speed, 1, true);
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MoveAttached(crush, speed, 1, false);
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return crushed;
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@ -352,12 +350,12 @@ DMover::EResult DMover::MovePlane (fixed_t speed, fixed_t dest, int crush,
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if (!MoveAttached(crush, move, 1, true)) return crushed;
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m_Sector->ceilingplane.d = dest;
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m_Sector->ceilingplane.setD(dest);
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flag = P_ChangeSector (m_Sector, crush, move, 1, false);
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if (flag)
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{
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m_Sector->ceilingplane.d = lastpos;
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m_Sector->ceilingplane.setD(lastpos);
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P_ChangeSector (m_Sector, crush, move, 1, true);
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MoveAttached(crush, move, 1, false);
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}
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@ -371,12 +369,12 @@ DMover::EResult DMover::MovePlane (fixed_t speed, fixed_t dest, int crush,
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{
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if (!MoveAttached(crush, speed, 1, true)) return crushed;
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m_Sector->ceilingplane.d = movedest;
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m_Sector->ceilingplane.setD(movedest);
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flag = P_ChangeSector (m_Sector, crush, speed, 1, false);
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if (flag)
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{
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m_Sector->ceilingplane.d = lastpos;
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m_Sector->ceilingplane.setD(lastpos);
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P_ChangeSector (m_Sector, crush, -speed, 1, true);
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MoveAttached(crush, -speed, 1, false);
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return crushed;
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