SVN r27 (trunk)
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151
src/g_hub.cpp
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151
src/g_hub.cpp
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/*
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** g_hub.cpp
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**
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** Intermission stats for hubs
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**
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**---------------------------------------------------------------------------
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** Copyright 2005 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "doomstat.h"
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#include "g_hub.h"
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#include "tarray.h"
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#include "g_level.h"
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#include "g_game.h"
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#include "gi.h"
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#include "files.h"
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#include "m_png.h"
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//==========================================================================
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//
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// Player is leaving the current level
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//
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//==========================================================================
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TArray<wbstartstruct_t> hubdata;
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void G_LeavingHub(int mode, cluster_info_t * cluster, wbstartstruct_t * wbs)
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{
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unsigned int i,j;
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if (cluster->flags & CLUSTER_HUB)
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{
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for(i=0;i<hubdata.Size();i++)
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{
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if (hubdata[i].finished_ep==level.levelnum)
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{
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hubdata[i]=*wbs;
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break;
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}
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}
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if (i==hubdata.Size())
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{
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hubdata.Push(*wbs);
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}
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hubdata[i].finished_ep=level.levelnum;
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if (!multiplayer && !deathmatch)
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{
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// The player counters don't work in hubs!
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hubdata[i].plyr[0].skills=level.killed_monsters;
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hubdata[i].plyr[0].sitems=level.found_items;
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hubdata[i].plyr[0].ssecret=level.found_secrets;
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}
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if (mode!=FINISH_SameHub)
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{
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wbs->maxkills=wbs->maxitems=wbs->maxsecret=0;
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for(i=0;i<MAXPLAYERS;i++)
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{
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wbs->plyr[i].sitems=wbs->plyr[i].skills=wbs->plyr[i].ssecret=0;
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}
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for(i=0;i<hubdata.Size();i++)
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{
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wbs->maxkills += hubdata[i].maxkills;
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wbs->maxitems += hubdata[i].maxitems;
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wbs->maxsecret += hubdata[i].maxsecret;
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for(j=0;j<MAXPLAYERS;j++)
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{
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wbs->plyr[j].sitems += hubdata[i].plyr[j].sitems;
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wbs->plyr[j].skills += hubdata[i].plyr[j].skills;
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wbs->plyr[j].ssecret += hubdata[i].plyr[j].ssecret;
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}
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}
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if (cluster->clustername)
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{
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strncpy(level.level_name, cluster->clustername, 64);
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level.level_name[63]=0;
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}
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}
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}
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if (mode!=FINISH_SameHub) hubdata.Clear();
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}
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//==========================================================================
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//
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// Serialize intermission info for hubs
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//
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//==========================================================================
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#define HUBS_ID MAKE_ID('h','u','B','s')
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static void G_SerializeHub(FArchive & arc)
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{
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int i=hubdata.Size();
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arc << i;
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if (i>0)
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{
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if (arc.IsStoring()) arc.Write(&hubdata[0], i * sizeof(wbstartstruct_t));
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else
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{
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hubdata.Resize(i);
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arc.Read(&hubdata[0], i * sizeof(wbstartstruct_t));
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}
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}
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else hubdata.Clear();
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}
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void G_WriteHubInfo (FILE *file)
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{
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FPNGChunkArchive arc(file, HUBS_ID);
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G_SerializeHub(arc);
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}
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void G_ReadHubInfo (PNGHandle *png)
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{
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int chunklen;
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if ((chunklen = M_FindPNGChunk (png, HUBS_ID)) != 0)
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{
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FPNGChunkArchive arc (png->File->GetFile(), HUBS_ID, chunklen);
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G_SerializeHub(arc);
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}
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}
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